-You can use any weapon as a heavy thrown Weapon
-You can reroll a 1 with any damage die you roll.
-You gain a +2 bonus to damage rolls when you kill an enemy. This bonus increases to +3 at 11 level, and +4 at 21st level.
-Whenever you have a creature marked, you gain a +2 bonus on attack rolls against that target.
-You can use your Strength modifier in place of your Dexterity modifier when rolling initiative.
-Targets you have marked suffer a -4 penalty to attacks rolls instead of a -2.
Enraging Second Wind
-Whenever you spend a second wind, you can forgo the bonuses to defenses to make a melee basic attack, and gain an additional 2 Rage.
-Enemies do not gain a bonus to attack rolls against you while you are granting combat advantage.
-You gain a bonus to death saves equal to the amount of rage you have.
Epic Warrior Feats
-Whenever you inflict a status condition while using a One Handed Hammer or Two-Handed Hammer, you can daze the target instead.
-Whenever you attack a marked creature, you ignore any resistances the target has.
-Whenever you score a critical hit with a weapon, you can immediately make a melee basic attack.
-Whenever an enemy starts it’s turn adjacent to you, it takes 1[W] Damage.